restrcuct

This commit is contained in:
2025-11-11 11:09:32 -07:00
parent e148177bbd
commit 20c73b6ab4
13 changed files with 3864 additions and 490 deletions

1
.gitignore vendored
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@@ -1 +1,2 @@
.DS_Store
/build

62
include/String.h Normal file
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@@ -0,0 +1,62 @@
#define CUSTOM_STRING_MAX_LEN 64
typedef struct {
char buffer[CUSTOM_STRING_MAX_LEN];
int length; // current string length, excluding null terminator
} String;
// Initialize String to empty
void cs_init(String* cs)
{
cs->buffer[0] = '\0';
cs->length = 0;
}
// Set content from a C-string (truncates if needed)
void cs_set(String* cs, const char* src)
{
int i = 0;
while (src[i] != '\0' && i < (CUSTOM_STRING_MAX_LEN - 1))
{
cs->buffer[i] = src[i];
i++;
}
cs->buffer[i] = '\0';
cs->length = i;
}
// Compare two Strings for equality
int cs_equal(const String* a, const String* b)
{
if (a->length != b->length)
return 0;
for (int i = 0; i < a->length; i++)
{
if (a->buffer[i] != b->buffer[i])
return 0;
}
return 1;
}
// Check if String starts with another String prefix
int cs_starts_with(const String* cs, const String* prefix)
{
if (prefix->length > cs->length)
return 0;
for (int i = 0; i < prefix->length; i++)
{
if (cs->buffer[i] != prefix->buffer[i])
return 0;
}
return 1;
}
// Append a char to String (ignores if full)
void cs_append_char(String* cs, char c)
{
if (cs->length < (CUSTOM_STRING_MAX_LEN - 1))
{
cs->buffer[cs->length++] = c;
cs->buffer[cs->length] = '\0';
}
}

1882
include/bitmapfont.h Normal file

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@@ -1,3 +1,4 @@
#pragma once
#ifndef FONT_PACK_H
#define FONT_PACK_H
#include <stdint.h>

46
include/renderer_common.h Normal file
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@@ -0,0 +1,46 @@
#ifndef RENDERER_COMMON_H
#define RENDERER_COMMON_H
#include <stdbool.h>
#include <stdint.h>
#define FONT_WIDTH 16
#define FONT_HEIGHT 16
typedef struct {
unsigned int x, y;
unsigned int color;
} RenderBase;
typedef struct {
RenderBase base;
const char *text;
void *font; // Opaque font pointer
} RenderText;
typedef struct {
unsigned int x, y;
unsigned int width, height;
unsigned int color;
} RenderObject;
typedef struct Renderer Renderer;
struct Renderer {
volatile unsigned int *fb;
unsigned int width;
unsigned int height;
unsigned int pitch;
bool (*init)(Renderer *renderer);
void (*clear_screen)(Renderer *renderer, unsigned int color);
void (*draw_text)(Renderer *renderer, RenderText *text_obj);
};
/**
* Initializes the framebuffer (common across both renderers)
*/
bool renderer_init_common(Renderer *renderer);
#endif // RENDERER_COMMON_H

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@@ -6,17 +6,17 @@ AS = $(CROSS)as
LD = $(CROSS)ld
OBJCOPY = $(CROSS)objcopy
CFLAGS = -O2 -ffreestanding -nostdlib -Wall -Wextra
LDFLAGS = -T src/linker.ld
CFLAGS = -O2 -ffreestanding -nostdlib -Wall -Wextra -Iinclude include/
LDFLAGS = -T src/boot/linker.ld
SRC = src
BUILD = build
# List all C source files here (update as needed)
SOURCES_C = $(SRC)/renderer.c $(SRC)/font_pack.c $(SRC)/main.c
SOURCES_C = $(SRC)/renderer.c $(SRC)/font_pack.c $(SRC)/main.c
# List assembler source files
SOURCES_ASM = $(SRC)/boot.s
SOURCES_ASM = $(SRC)/boot/boot.s
# Object files (one per source file)
OBJ_C = $(patsubst $(SRC)/%.c,$(BUILD)/%.o,$(SOURCES_C))
@@ -32,6 +32,7 @@ all: $(TARGET_IMG)
# Create build directory if it does not exist
$(BUILD):
mkdir -p $(BUILD)
mkdir -p $(BUILD)/boot
# Assemble assembly sources
$(BUILD)/%.o: $(SRC)/%.s | $(BUILD)
@@ -54,4 +55,4 @@ clean:
# Run QEMU emulator for Raspberry Pi 3 with serial output redirected to terminal
run: $(TARGET_IMG)
sudo qemu-system-aarch64 -M raspi3b -serial stdio -kernel $(TARGET_IMG)
qemu-system-aarch64 -M raspi3b -serial stdio -kernel $(TARGET_IMG)

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@@ -2,9 +2,30 @@
#include "color.h"
#include "font_pack.h"
#include "io.h"
#include "String.h"
static void delay_1s(void)
{
volatile unsigned long count = 80000000; // Example for ~1 sec at ~80 MHz CPU
while (count--)
{
__asm__ volatile("nop");
}
}
void delay_seconds(unsigned int seconds)
{
for (unsigned int i = 0; i < seconds; i++)
{
delay_1s();
}
}
int kernel_main(void)
{
String str;
cs_init(&str);
cs_set(&str, "HELLO MARIO");
uart_io.puts("Initializing renderer...\n");
Renderer renderer;
@@ -23,48 +44,38 @@ int kernel_main(void)
uart_io.putc('\n');
RenderObject background = {0, 0, renderer.width, renderer.height, COLOR_RED};
RenderObject blue_rect = {100, 100, 100, 100, COLOR_BLUE};
RenderText text = {
.base = {
.x = 20,
.y = 30,
.color = 0xFFFFFFFF},
.text = "HELLO MARIO",
.text = str.buffer,
.font = &basic_font_pack,
};
uart_io.puts("Use WASD keys to move the rectangle.\n");
// Initial draw
renderer.clear_screen(&renderer, background.color);
renderer.draw_rect(&renderer, &blue_rect);
renderer.draw_text(&renderer, &text);
while (1)
{
char c = uart_io.getc();
uart_io.putc(c);
// Movement
if ((c == 'w' || c == 'W') && blue_rect.y > 0)
blue_rect.y = (blue_rect.y > 10) ? blue_rect.y - 10 : 0;
if ((c == 's' || c == 'S') && (blue_rect.y + blue_rect.height) < renderer.height)
blue_rect.y += 10;
if ((c == 'a' || c == 'A') && blue_rect.x > 0)
blue_rect.x = (blue_rect.x > 10) ? blue_rect.x - 10 : 0;
if ((c == 'd' || c == 'D') && (blue_rect.x + blue_rect.width) < renderer.width)
blue_rect.x += 10;
// Redraw everything
renderer.clear_screen(&renderer, background.color);
renderer.draw_rect(&renderer, &blue_rect);
renderer.draw_text(&renderer, &text);
// Print updated position
uart_io.puts("\nRect X: ");
uart_io.print_int(blue_rect.x);
uart_io.puts(" Y: ");
uart_io.print_int(blue_rect.y);
uart_io.putc('\n');
char c = uart_getc();
if (c >= 32 && c <= 126) // Printable ASCII
{
cs_append_char(&str, c);
}
else if (c == '\b' || c == 127) // Backspace support
{
if (str.length > 0)
{
str.length--;
str.buffer[str.length] = '\0';
}
}
uart_puts(str.buffer);
renderer.draw_text(&renderer, &text);
delay_seconds(4);
}
}